User:Monster Iestyn/Source Code Documentation/command.h
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Online link | GitHub entry |
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File type | C header file |
#include guard | __COMMAND_H__
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Includes
Command buffer and command execution
Typedefs
Name | Type | Description |
---|---|---|
com_func_t
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void (*function)(void)
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A pointer to a function intended to be called by a console command when executed. These kind of functions do not use any parameters. |
Function prototypes
Function name | Return type | Params | Defined in | Description |
---|---|---|---|---|
COM_AddCommand
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void | const char *name ,com_func_t func
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command.c
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Adds a console command. |
COM_AddLuaCommand
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int | const char *name
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command.c
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Adds a console command for Lua. This is the same as COM_AddCommand , except no I_Error s are used; a negative value is returned instead. A return value of 1 indicates an existing command was replaced, and a return value of 0 indicates a new command was added (i.e.: no command of the given name existed before).
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COM_Argc
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size_t
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none | command.c
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Gets a console command argument count. |
COM_Argv
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const char *
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size_t arg
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command.c
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Gets a console command argument. |
COM_Args
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char *
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none | command.c
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Gets all console command arguments. |
COM_CheckParm
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size_t
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const char *check
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command.c
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Checks if a parameter was passed to a console command. |
COM_CheckPartialParm
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size_t
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const char *check
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command.c
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COM_FirstOption
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size_t
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none | command.c
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COM_CompleteCommand
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const char *
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const char *partial ,INT32 skips
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command.c
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Does command completion for the console. |
COM_BufAddTextEx
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void | const char *btext ,int flags
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command.c
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Adds text into the command buffer for later execution. |
COM_BufInsertTextEx
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void | const char *btext ,int flags
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command.c
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Adds command text and executes it immediately. |
COM_ImmedExecute
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void | const char *ptext
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command.c
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Executes a string immediately. Used for skirting around WAIT commands. |
COM_BufExecute
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void | none | command.c
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Flushes (executes) console commands in the buffer. |
COM_BufTicker
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void | none | command.c
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Progress the wait timer and flush waiting console commands when ready. |
COM_Init
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void | none | command.c
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Initializes command buffer and adds basic commands. |
Macros
Macro | Defined as | Description |
---|---|---|
COM_BufAddText(s)
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COM_BufAddTextEx(s, 0)
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COM_BufInsertText(s)
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COM_BufInsertTextEx(s, 0)
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Variable-sized buffers
Typedefs
Name | Type | Description |
---|---|---|
vsbuf_t struct vsbuf_s
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struct
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A variable size buffer. |
Structs
vsbuf_t
Data name | Data type | Description |
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allowoverflow
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boolean | |
overflowed
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boolean | |
*data
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UINT8 | |
maxsize
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size_t
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cursize
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size_t
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Function prototypes
Function name | Return type | Params | Defined in | Description |
---|---|---|---|---|
VS_Alloc
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void | vsbuf_t *buf ,size_t initsize
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command.c
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Initializes a variable size buffer. |
VS_Free
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void | vsbuf_t *buf
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command.c
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Frees a variable size buffer. |
VS_Clear
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void | vsbuf_t *buf
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command.c
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Clears a variable size buffer. |
VS_GetSpace
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void *
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vsbuf_t *buf ,size_t length
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command.c
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Makes sure a variable size buffer has enough space for data of a certain length. |
VS_Write
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void | vsbuf_t *buf ,const void *data ,size_t length
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command.c
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Copies data to the end of a variable size buffer. |
VS_WriteEx
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void | vsbuf_t *buf ,const void *data ,size_t length ,int flags );
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command.c
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VS_Print
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void | vsbuf_t *buf ,const void *data
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command.c
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Prints text in a variable buffer. Like VS_Write() plus a trailing NULL.
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Console variables
Typedefs
Name | Type | Description |
---|---|---|
cvflags_t
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enum
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Console variable flags. |
CV_PossibleValue_t struct CV_PossibleValue_s
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struct
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A possible value for a console variable, stores both integer and string form. |
consvar_t struct consvar_s
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struct
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The console variable struct. |
Enumerations
Lua command registration flags
Value | Name | Description |
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1 | COM_ADMIN
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|
2 | COM_SPLITSCREEN
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4 | COM_LOCAL
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=Command buffer flags
Value | Name | Description |
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1 | COM_SAFE
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cvflags_t
Value | Name | Description |
---|---|---|
1 | CV_SAVE
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Variable's value is saved to config.cfg when changed
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2 | CV_CALL
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A function is called when the variable is changed |
4 | CV_NETVAR
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Variable is synchronised for everyone in netgames; only the server or admin can modify this |
8 | CV_NOINIT
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Function isn't called when variable is first registered (should be combined with CV_CALL always)
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16 | CV_FLOAT
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Variable takes floating-point values – i.e. non-whole numbers such as 0.5 and 0.45 are accepted). These are then converted to a fixed-point integer value (e.g.: "0.5" becomes FRACUNIT /2)
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32 | CV_NOTINNET
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Variable cannot be changed in netgames |
64 | CV_MODIFIED
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This flag is set when variable is modified |
128 | CV_SHOWMODIF
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Console displays a message when variable is modified |
256 | CV_SHOWMODIFONETIME
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Console displays a message when variable is modified, but only once |
512 | CV_NOSHOWHELP
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Variable is not shown in the list generated by the help console command
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1024 | CV_HIDEN
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Variable is not accessible by the console |
2048 | CV_CHEAT
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Variable is a cheat, and can be reset to its default value by using cheats off in the console
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4096 | CV_NOLUA
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Variable cannot be called from Lua. |
Structs
CV_PossibleValue_t
Data name | Data type | Description |
---|---|---|
value
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INT32 | |
*strvalue
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const char
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consvar_t
Data name | Data type | Description |
---|---|---|
*name
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const char
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*defaultvalue
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const char
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flags
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INT32 | |
*PossibleValue
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CV_PossibleValue_t
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(*func)(void)
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void | |
value
|
INT32 | |
*string
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const char
|
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*zstring
|
char
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|
netid
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UINT16 | |
changed
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char
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*next
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struct consvar_s
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Externs
Data name | Data type | Non-extern location(s) | Description |
---|---|---|---|
CV_OnOff[]
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CV_PossibleValue_t
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command.c
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The possible values array for "On/Off" console variables. |
CV_YesNo[]
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CV_PossibleValue_t
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command.c
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The possible values array for "Yes/No" console variables. |
CV_Unsigned[]
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CV_PossibleValue_t
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command.c
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The possible values array for console variables that take only unsigned numbers. The minimum value allowed is 0, the maximum value allowed is 999999999. |
CV_Natural[]
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CV_PossibleValue_t
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command.c
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The possible values array for console variables that take only natural numbers. The minimum value allowed is 1, the maximum value allowed is 999999999. |
cv_execversion
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consvar_t
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command.c
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Function prototypes
Function name | Return type | Params | Defined in | Description |
---|---|---|---|---|
CV_InitFilterVar
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void | none | command.c
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Filter consvars by version. |
CV_ToggleExecVersion
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void | boolean enable
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Toggles on/off execversion. | |
CV_RegisterVar
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void | consvar_t *variable
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command.c
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Registers a variable for later use from the console. |
CV_FindVar
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consvar_t *
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const char *name
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command.c
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CV_ClearChangedFlags
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void | none | command.c
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Marks all variables as unchanged, indicating they've not been changed by the user this game. |
CV_CompleteVar
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const char *
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char *partial ,INT32 skips
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command.c
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Completes the name of a console variable. |
CV_Set
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void | consvar_t *var ,const char *value
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command.c
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Sets a value to a variable, performing some checks and calling the callback function if there is one. |
CV_SetValue
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void | consvar_t *var ,INT32 value
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command.c
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Sets a numeric value to a variable, performing some checks and calling the callback function if there is one. |
CV_StealthSetValue
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void | consvar_t *var ,INT32 value
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command.c
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Sets a numeric value to a variable without calling its callback function. |
CV_StealthSet
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void | consvar_t *var ,const char *value
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command.c
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Sets a value to a variable without calling its callback function. |
CV_AddValue
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void | consvar_t *var ,INT32 increment
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command.c
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Adds a value to a console variable. Used to increment and decrement variables from the menu. Contains special cases to handle pointlimit in some multiplayer modes, map number for game hosting, etc. |
CV_SaveVariables
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void | FILE *f
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command.c
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Saves console variables to a file if they have the CV_SAVE flag set.
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CV_SaveVars
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void | UINT8 **p ,boolean in_demo
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command.c
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Saves data for all changed netvars (console variables with CV_NETVAR ) to the buffer. If in_demo is true, save the string name of the netvar instead of the ID.
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CV_LoadDemoVars
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void | UINT8 **p
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command.c
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Loads data for all changed netvars from the buffer. (Used for demos) |
CV_LoadNetVars
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void | UINT8 **p
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command.c
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Loads data for all changed netvars from the buffer. (Used for netgames) |
CV_ResetCheatNetVars
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void | none | command.c
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Resets all console variables marked as "cheats" to their default values. |
CV_IsSetToDefault
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boolean | consvar_t *v
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command.c
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Returns true if the variable's current value is its default value, false if not.
|
CV_CheatsEnabled
|
UINT8 | none | command.c
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Returns true if any console variables marked as "cheats" are not at their default settings, false if not.
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Macros
Macro | Defined as | Description |
---|---|---|
CV_SaveNetVars(p)
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CV_SaveVars(p, false)
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Saves data for all changed netvars (console variables with CV_NETVAR ) to the buffer. (Used for netgames)
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CV_SaveDemoVars(p)
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CV_SaveVars(p, true)
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Saves data for all changed netvars (console variables with CV_NETVAR ) to the buffer. (Used for demos)
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