List of states
Appearance
| This article or section is incomplete. It doesn't have all of the necessary core information on this topic. Please help the SRB2 Wiki by finishing this article. |
| To do Add descriptions |
This is a full list of states that are available in SRB2. There are 2572 states, as well as 4096 freeslots that are not occupied in an unmodified game.
| State number | State name | Description |
|---|---|---|
| Miscellaneous | ||
| 0 | S_NULL | Empty state, automatically removes the Object that uses it from existence |
| 1 | S_UNKNOWN | Used as a fallback when a state cannot be found, displays a warning graphic |
| 2 | S_INVISIBLE | Generic state with indeterminate duration for invisible Objects |
| 3 | S_SPAWNSTATE | Auxiliary state, automatically redirects the Object that uses it to its SpawnState
|
| 4 | S_SEESTATE | Automatically redirects the Object that uses it to its SeeState
|
| 5 | S_MELEESTATE | Automatically redirects the Object that uses it to its MeleeState
|
| 6 | S_MISSILESTATE | Automatically redirects the Object that uses it to its MissileState
|
| 7 | S_DEATHSTATE | Automatically redirects the Object that uses it to its DeathState
|
| 8 | S_XDEATHSTATE | Automatically redirects the Object that uses it to its XDeathState
|
| 9 | S_RAISESTATE | Automatically redirects the Object that uses it to its RaiseState
|
| 10 | S_THOK | Thok trail |
| Player | ||
| 11 | S_PLAY_STND | Standing |
| 12 | S_PLAY_WAIT | Boredom |
| 13 | S_PLAY_WALK | Walking |
| 14 | S_PLAY_SKID | Skidding |
| 15 | S_PLAY_RUN | Running |
| 16 | S_PLAY_DASH | Dashmode |
| 17 | S_PLAY_PAIN | Hurt |
| 18 | S_PLAY_STUN | |
| 19 | S_PLAY_DEAD | Dying |
| 20 | S_PLAY_DRWN | Drowning |
| 21 | S_PLAY_ROLL | |
| 22 | S_PLAY_GASP | Gasping for air |
| 23 | S_PLAY_JUMP | Jumping |
| 24 | S_PLAY_SPRING | Bouncing off a spring |
| 25 | S_PLAY_FALL | Falling |
| 26 | S_PLAY_EDGE | Teetering on an edge |
| 27 | S_PLAY_RIDE | |
| 28 | S_PLAY_SPINDASH | Spindashing |
| 29 | S_PLAY_FLY | Flying |
| 30 | S_PLAY_SWIM | Swimming |
| 31 | S_PLAY_FLY_TIRED | Flying (Tired) |
| 32 | S_PLAY_GLIDE | Gliding |
| 33 | S_PLAY_GLIDE_LANDING | Landing after a glide |
| 34 | S_PLAY_CLING | Clinging to a wall |
| 35 | S_PLAY_CLIMB | Climbing a wall |
| 36 | S_PLAY_FLOAT | Floating from either the Float character ability, or from a super glide |
| 37 | S_PLAY_FLOAT_RUN | Floating through the air at high speed, from either the Float character ability, or from a super glide |
| 38 | S_PLAY_BOUNCE | Bouncing |
| 39 | S_PLAY_BOUNCE_LANDING | Landing during a bounce |
| 40 | S_PLAY_FIRE | |
| 41 | S_PLAY_FIRE_FINISH | |
| 42 | S_PLAY_TWINSPIN | |
| 43 | S_PLAY_MELEE | |
| 44 | S_PLAY_MELEE_FINISH | |
| 45 | S_PLAY_MELEE_LANDING | |
| 46–51 | S_PLAY_SUPER_TRANS1–S_PLAY_SUPER_TRANS6 | Super form transformation |
| 52 | S_OBJPLACE_DUMMY | Dummy state for Object placement mode |
| 53–54 | S_PLAY_BOX1–S_PLAY_BOX2 | |
| 55–57 | S_PLAY_ICON1–S_PLAY_ICON3 | |
| 58 | S_PLAY_SIGN | |
| 59–64 | S_PLAY_NIGHTS_TRANS1–S_PLAY_NIGHTS_TRANS6 | NiGHTS form transformation |
| 65 | S_PLAY_NIGHTS_STAND | NiGHTS form idle on solid ground |
| 66 | S_PLAY_NIGHTS_FLOAT | NiGHTS form idle in air |
| 67 | S_PLAY_NIGHTS_FLY | NiGHTS form flying |
| 68 | S_PLAY_NIGHTS_DRILL | NiGHTS form drill dashing |
| 69 | S_PLAY_NIGHTS_STUN | NiGHTS form receiving damage |
| 70 | S_PLAY_NIGHTS_PULL | |
| 71 | S_PLAY_NIGHTS_ATTACK | |
| 72 | S_TAILSOVERLAY_STAND | |
| 73 | S_TAILSOVERLAY_0DEGREES | |
| 74 | S_TAILSOVERLAY_PLUS30DEGREES | |
| 75 | S_TAILSOVERLAY_PLUS60DEGREES | |
| 76 | S_TAILSOVERLAY_MINUS30DEGREES | |
| 77 | S_TAILSOVERLAY_MINUS60DEGREES | |
| 78 | S_TAILSOVERLAY_RUN | |
| 79 | S_TAILSOVERLAY_FLY | |
| 80 | S_TAILSOVERLAY_TIRE | |
| 81 | S_TAILSOVERLAY_PAIN | |
| 82 | S_TAILSOVERLAY_GASP | |
| 83 | S_TAILSOVERLAY_EDGE | |
| 84 | S_JETFUMEFLASH | |
| Enemies | ||
| 85 | S_POSS_STND | Blue Crawla standing |
| 86–91 | S_POSS_RUN1–S_POSS_RUN6 | Blue Crawla movement |
| 92 | S_SPOS_STND | Red Crawla standing |
| 93–98 | S_SPOS_RUN1–S_SPOS_RUN6 | Red Crawla movement |
| 99–102 | S_FISH1–S_FISH4 | SDURF jumping |
| 103–104 | S_BUZZLOOK1–S_BUZZLOOK2 | Golden Buzz idling |
| 105–106 | S_BUZZFLY1–S_BUZZFLY2 | Golden Buzz movement |
| 107–108 | S_RBUZZLOOK1–S_RBUZZLOOK2 | Red Buzz idling |
| 109–110 | S_RBUZZFLY1–S_RBUZZFLY2 | Red Buzz movement |
| 111–112 | S_JETBLOOK1–S_JETBLOOK2 | Jetty-Syn Bomber idling |
| 113–114 | S_JETBZOOM1–S_JETBZOOM2 | Jetty-Syn Bomber movement |
| 115–116 | S_JETGLOOK1–S_JETGLOOK2 | Jetty-Syn Gunner idling |
| 117–118 | S_JETGZOOM1–S_JETGZOOM2 | Jetty-Syn Gunner movement |
| 119–120 | S_JETGSHOOT1–S_JETGSHOOT2 | Jetty-Syn Bomber shooting |
| 121–122 | S_CCOMMAND1–S_CCOMMAND2 | Crawla Commander movement |
| 123–124 | S_CCOMMAND3–S_CCOMMAND4 | Crawla Commander bouncing |
| 125 | S_DETON1 | Deton idling |
| 126–139 | S_DETON2–S_DETON15 | Deton movement |
| 140–141 | S_SKIM1–S_SKIM2 | Skim movement |
| 142–143 | S_SKIM3–S_SKIM4 | Skim dropping mine |
| 144 | S_TURRET | Turret charging |
| 145 | S_TURRETFIRE | Turret firing |
| 146–154 | S_TURRETSHOCK1–S_TURRETSHOCK9 | Turret dying |
| 155 | S_TURRETLOOK | Pop-up Turret idling |
| 156 | S_TURRETSEE | Pop-up Turret spotting a player |
| 157–164 | S_TURRETPOPUP1–S_TURRETPOPUP8 | Pop-up Turret popping up |
| 165 | S_TURRETSHOOT | Pop-up Turret shooting |
| 166–173 | S_TURRETPOPDOWN1–S_TURRETPOPDOWN8 | Pop-up Turret popping down |
| 174 | S_SPINCUSHION_LOOK | |
| 175–178 | S_SPINCUSHION_CHASE1–S_SPINCUSHION_CHASE4 | |
| 179–183 | S_SPINCUSHION_AIM1–S_SPINCUSHION_AIM5 | |
| 184–187 | S_SPINCUSHION_SPIN1–S_SPINCUSHION_SPIN4 | |
| 188–191 | S_SPINCUSHION_STOP1–S_SPINCUSHION_STOP4 | |
| 192–195 | S_CRUSHSTACEAN_ROAM1–S_CRUSHSTACEAN_ROAM4 | |
| 196 | S_CRUSHSTACEAN_ROAMPAUSE | |
| 197–198 | S_CRUSHSTACEAN_PUNCH1–S_CRUSHSTACEAN_PUNCH2 | |
| 199 | S_CRUSHCLAW_AIM | |
| 200 | S_CRUSHCLAW_OUT | |
| 201 | S_CRUSHCLAW_STAY | |
| 202 | S_CRUSHCLAW_IN | |
| 203 | S_CRUSHCLAW_WAIT | |
| 204 | S_CRUSHCHAIN | |
| 205–208 | S_BANPYURA_ROAM1–S_BANPYURA_ROAM4 | |
| 209 | S_BANPYURA_ROAMPAUSE | |
| 210–217 | S_CDIAG1–S_CDIAG8 | |
| 218–225 | S_JETJAW_ROAM1–S_JETJAW_ROAM8 | Jet Jaw roaming |
| 226–241 | S_JETJAW_CHOMP1–S_JETJAW_CHOMP16 | Jet Jaw chomping |
| 242 | S_SNAILER1 | Snailer |
| 243 | S_SNAILER_FLICKY | |
| 244 | S_VULTURE_STND | BASH idling |
| 245 | S_VULTURE_DRIFT | |
| 246–247 | S_VULTURE_ZOOM1–S_VULTURE_ZOOM2 | |
| 248 | S_VULTURE_STUNNED | |
| 249 | S_POINTY1 | Pointy |
| 250 | S_POINTYBALL1 | Pointy spikeball |
| 251 | S_ROBOHOOD_LOOK | |
| 252 | S_ROBOHOOD_STAND | |
| 253–254 | S_ROBOHOOD_FIRE1–S_ROBOHOOD_FIRE2 | |
| 255–257 | S_ROBOHOOD_JUMP1–S_ROBOHOOD_JUMP3 | |
| 258–263 | S_FACESTABBER_STND1–S_FACESTABBER_STND6 | Lance-a-Bot movement |
| 264–267 | S_FACESTABBER_CHARGE1–S_FACESTABBER_CHARGE4 | Lance-a-Bot attacking |
| 268 | S_FACESTABBER_PAIN | Lance-a-Bot hurt |
| 269–271 | S_FACESTABBER_DIE1–S_FACESTABBER_DIE3 | Lance-a-Bot dying |
| 272 | S_FACESTABBERSPEAR | Lance-a-Bot spear |
| 273 | S_EGGGUARD_STND | Egg Guard idling |
| 274–277 | S_EGGGUARD_WALK1–S_EGGGUARD_WALK4 | Egg Guard walking |
| 278–280 | S_EGGGUARD_MAD1–S_EGGGUARD_MAD3 | Egg Guard losing shield |
| 281–284 | S_EGGGUARD_RUN1–S_EGGGUARD_RUN4 | Egg Guard chasing the player |
| 285 | S_EGGSHIELD | Egg Guard shield |
| 286 | S_EGGSHIELDBREAK | Egg Guard breaking |
| 287 | S_SNAPPER_SPAWN | |
| 288 | S_SNAPPER_SPAWN2 | |
| 289 | S_GSNAPPER_STND | |
| 290–293 | S_GSNAPPER1–S_GSNAPPER4 | |
| 294 | S_SNAPPER_XPLD | |
| 295 | S_SNAPPER_LEG | |
| 296 | S_SNAPPER_LEGRAISE | |
| 297 | S_SNAPPER_HEAD | |
| 298 | S_MINUS_INIT | |
| 299 | S_MINUS_STND | |
| 300–303 | S_MINUS_DIGGING1–S_MINUS_DIGGING4 | |
| 304–309 | S_MINUS_BURST0–S_MINUS_BURST5 | |
| 310 | S_MINUS_POPUP | |
| 311–314 | S_MINUS_AERIAL1–S_MINUS_AERIAL4 | |
| 315–321 | S_MINUSDIRT1–S_MINUSDIRT7 | |
| 322 | S_SSHELL_STND | Green Spring Shell idling |
| 323–326 | S_SSHELL_RUN1–S_SSHELL_RUN4 | Green Spring Shell movement |
| 327–330 | S_SSHELL_SPRING1–S_SSHELL_SPRING4 | Green Spring Shell being bounced off |
| 331 | S_YSHELL_STND | Yellow Spring Shell idling |
| 332–335 | S_YSHELL_RUN1–S_YSHELL_RUN4 | Yellow Spring Shell movement |
| 336–339 | S_YSHELL_SPRING1–S_YSHELL_SPRING4 | Yellow Spring Shell being bounced off |
| 340 | S_UNIDUS_STND | Unidus idling |
| 341 | S_UNIDUS_RUN | Unidus movement |
| 342 | S_UNIDUS_BALL | Unidus spikeball |
| 343 | S_CANARIVORE_LOOK | |
| 344–346 | S_CANARIVORE_AWAKEN1–S_CANARIVORE_AWAKEN3 | |
| 347–351 | S_CANARIVORE_GAS1–S_CANARIVORE_GAS5 | |
| 352 | S_CANARIVORE_GASREPEAT | |
| 353–354 | S_CANARIVORE_CLOSE1–S_CANARIVORE_CLOSE2 | |
| 355–362 | S_CANARIVOREGAS_1–S_CANARIVOREGAS_8 | |
| 363 | S_PYREFLY_FLY | |
| 364 | S_PYREFLY_BURN | |
| 365–366 | S_PYREFIRE1–S_PYREFIRE2 | |
| 367 | S_PTERABYTESPAWNER | |
| 368 | S_PTERABYTEWAYPOINT | |
| 369–372 | S_PTERABYTE_FLY1–S_PTERABYTE_FLY4 | |
| 373 | S_PTERABYTE_SWOOPDOWN | |
| 374 | S_PTERABYTE_SWOOPUP | |
| 375 | S_DRAGONBOMBER | |
| 376–379 | S_DRAGONWING1–S_DRAGONWING4 | |
| 380 | S_DRAGONTAIL_LOADED | |
| 381 | S_DRAGONTAIL_EMPTY | |
| 382 | S_DRAGONTAIL_EMPTYLOOP | |
| 383 | S_DRAGONTAIL_RELOAD | |
| 384 | S_DRAGONMINE | |
| 385–386 | S_DRAGONMINE_LAND1–S_DRAGONMINE_LAND2 | |
| 387–388 | S_DRAGONMINE_SLOWFLASH1–S_DRAGONMINE_SLOWFLASH2 | |
| 389 | S_DRAGONMINE_SLOWLOOP | |
| 390–391 | S_DRAGONMINE_FASTFLASH1–S_DRAGONMINE_FASTFLASH2 | |
| 392 | S_DRAGONMINE_FASTLOOP | |
| Bosses | ||
| 393 | S_BOSSEXPLODE | |
| 394–399 | S_SONIC3KBOSSEXPLOSION1–S_SONIC3KBOSSEXPLOSION6 | |
| 400 | S_JETFUME1 | |
| 401 | S_EGGMOBILE_STND | |
| 402 | S_EGGMOBILE_ROFL | |
| 403–411 | S_EGGMOBILE_LATK1–S_EGGMOBILE_LATK9 | |
| 412–420 | S_EGGMOBILE_RATK1–S_EGGMOBILE_RATK9 | |
| 421–435 | S_EGGMOBILE_PANIC1–S_EGGMOBILE_PANIC15 | |
| 436 | S_EGGMOBILE_PAIN | |
| 437 | S_EGGMOBILE_PAIN2 | |
| 438–441 | S_EGGMOBILE_DIE1–S_EGGMOBILE_DIE4 | |
| 442–443 | S_EGGMOBILE_FLEE1–S_EGGMOBILE_FLEE2 | |
| 444 | S_EGGMOBILE_BALL | |
| 445 | S_EGGMOBILE_TARGET | |
| 446–447 | S_BOSSEGLZ1–S_BOSSEGLZ2 | |
| 448 | S_EGGMOBILE2_STND | |
| 449–455 | S_EGGMOBILE2_POGO1–S_EGGMOBILE2_POGO7 | |
| 456 | S_EGGMOBILE2_PAIN | |
| 457 | S_EGGMOBILE2_PAIN2 | |
| 458–461 | S_EGGMOBILE2_DIE1–S_EGGMOBILE2_DIE4 | |
| 462–463 | S_EGGMOBILE2_FLEE1–S_EGGMOBILE2_FLEE2 | |
| 464–465 | S_BOSSTANK1–S_BOSSTANK2 | |
| 466 | S_BOSSSPIGOT | |
| 467–469 | S_GOOP1–S_GOOP3 | |
| 470 | S_GOOPTRAIL | |
| 471 | S_EGGMOBILE3_STND | |
| 472 | S_EGGMOBILE3_SHOCK | |
| 473–474 | S_EGGMOBILE3_ATK1–S_EGGMOBILE3_ATK2 | |
| 475–478 | S_EGGMOBILE3_ATK3A–S_EGGMOBILE3_ATK3D | |
| 479–480 | S_EGGMOBILE3_ATK4–S_EGGMOBILE3_ATK5 | |
| 481 | S_EGGMOBILE3_ROFL | |
| 482 | S_EGGMOBILE3_PAIN | |
| 483 | S_EGGMOBILE3_PAIN2 | |
| 484–487 | S_EGGMOBILE3_DIE1–S_EGGMOBILE3_DIE4 | |
| 488–489 | S_EGGMOBILE3_FLEE1–S_EGGMOBILE3_FLEE2 | |
| 490 | S_FAKEMOBILE_INIT | |
| 491 | S_FAKEMOBILE | |
| 492–493 | S_FAKEMOBILE_ATK1–S_FAKEMOBILE_ATK2 | |
| 494–497 | S_FAKEMOBILE_ATK3A–S_FAKEMOBILE_ATK3D | |
| 498–499 | S_FAKEMOBILE_DIE1–S_FAKEMOBILE_DIE2 | |
| 500–501 | S_BOSSSEBH1–S_BOSSSEBH2 | |
| 502–503 | S_SHOCKWAVE1–S_SHOCKWAVE2 | |
| 504 | S_EGGMOBILE4_STND | |
| 505–510 | S_EGGMOBILE4_LATK1–S_EGGMOBILE4_LATK6 | |
| 511–516 | S_EGGMOBILE4_RATK1–S_EGGMOBILE4_RATK6 | |
| 517–518 | S_EGGMOBILE4_RAISE1–S_EGGMOBILE4_RAISE2 | |
| 519–520 | S_EGGMOBILE4_PAIN1–S_EGGMOBILE4_PAIN2 | |
| 521–524 | S_EGGMOBILE4_DIE1–S_EGGMOBILE4_DIE4 | |
| 525–526 | S_EGGMOBILE4_FLEE1–S_EGGMOBILE4_FLEE2 | |
| 527 | S_EGGMOBILE4_MACE | |
| 528–530 | S_EGGMOBILE4_MACE_DIE1–S_EGGMOBILE4_MACE_DIE3 | |
| 531 | S_JETFLAME | |
| 532 | S_EGGROBO1_STND | |
| 533–534 | S_EGGROBO1_BSLAP1–S_EGGROBO1_BSLAP2 | |
| 535 | S_EGGROBO1_PISSED | |
| 536 | S_EGGROBOJET | |
| 537 | S_FANG_SETUP | |
| 538–550 | S_FANG_INTRO0–S_FANG_INTRO12 | |
| 551–554 | S_FANG_CLONE1–S_FANG_CLONE4 | |
| 555 | S_FANG_IDLE0 | |
| 556–563 | S_FANG_IDLE1–S_FANG_IDLE8 | |
| 564–565 | S_FANG_PAIN1–S_FANG_PAIN2 | |
| 566–567 | S_FANG_PATHINGSTART1–S_FANG_PATHINGSTART2 | |
| 568 | S_FANG_PATHING | |
| 569–570 | S_FANG_BOUNCE1–S_FANG_BOUNCE4 | |
| 573–574 | S_FANG_FALL1–S_FANG_FALL2 | |
| 575–576 | S_FANG_CHECKPATH1–S_FANG_CHECKPATH2 | |
| 577–579 | S_FANG_PATHINGCONT1–S_FANG_PATHINGCONT3 | |
| 580–582 | S_FANG_SKID1–S_FANG_SKID3 | |
| 583 | S_FANG_CHOOSEATTACK | |
| 584–585 | S_FANG_FIRESTART1–S_FANG_FIRESTART2 | |
| 586–589 | S_FANG_FIRE1–S_FANG_FIRE4 | |
| 590 | S_FANG_FIREREPEAT | |
| 591–593 | S_FANG_LOBSHOT0–S_FANG_LOBSHOT2 | |
| 594–595 | S_FANG_WAIT1–S_FANG_WAIT2 | |
| 596 | S_FANG_WALLHIT | |
| 597–598 | S_FANG_PINCHPATHINGSTART1–S_FANG_PINCHPATHINGSTART2 | |
| 599 | S_FANG_PINCHPATHING | |
| 600–603 | S_FANG_PINCHBOUNCE1–S_FANG_PINCHBOUNCE4 | |
| 604–605 | S_FANG_PINCHFALL1–S_FANG_PINCHFALL2 | |
| 606–607 | S_FANG_PINCHSKID1–S_FANG_PINCHSKID2 | |
| 608–612 | S_FANG_PINCHLOBSHOT0–S_FANG_PINCHLOBSHOT4 | |
| 613–620 | S_FANG_DIE1–S_FANG_DIE8 | |
| 621–622 | S_FANG_FLEEPATHING1–S_FANG_FLEEPATHING2 | |
| 623–624 | S_FANG_FLEEBOUNCE1–S_FANG_FLEEBOUNCE2 | |
| 625 | S_FANG_KO | |
| 626 | S_BROKENROBOTRANDOM | |
| 627–632 | S_BROKENROBOTA–S_BROKENROBOTF | |
| 633–634 | S_ALART1–S_ALART2 | |
| 635 | S_VWREF | |
| 636 | S_VWREB | |
| 637–641 | S_PROJECTORLIGHT1–S_PROJECTORLIGHT5 | |
| 642–643 | S_FBOMB1–S_FBOMB2 | |
| 644–649 | S_FBOMB_EXPL1–S_FBOMB_EXPL6 | |
| 650–657 | S_TNTDUST_1–S_TNTDUST_8 | |
| 658–661 | S_FSGNA–S_FSGND | |
| 662–663 | S_BLACKEGG_STND–S_BLACKEGG_STND2 | |
| 664–669 | S_BLACKEGG_WALK1–S_BLACKEGG_WALK6 | |
| 670–671 | S_BLACKEGG_SHOOT1–S_BLACKEGG_SHOOT2 | |
| 672–706 | S_BLACKEGG_PAIN1–S_BLACKEGG_PAIN35 | |
| 707–710 | S_BLACKEGG_HITFACE1–S_BLACKEGG_HITFACE4 | |
| 711–715 | S_BLACKEGG_DIE1–S_BLACKEGG_DIE5 | |
| 716–718 | S_BLACKEGG_MISSILE1–S_BLACKEGG_MISSILE3 | |
| 719 | S_BLACKEGG_GOOP | |
| 720–721 | S_BLACKEGG_JUMP1–S_BLACKEGG_JUMP2 | |
| 722–724 | S_BLACKEGG_DESTROYPLAT1–S_BLACKEGG_DESTROYPLAT3 | |
| 725 | S_BLACKEGG_HELPER | |
| 726–732 | S_BLACKEGG_GOOP1–S_BLACKEGG_GOOP7 | |
| 733 | S_BLACKEGG_MISSILE | |
| 734 | S_CYBRAKDEMON_IDLE | |
| 735–740 | S_CYBRAKDEMON_WALK1–S_CYBRAKDEMON_WALK6 | |
| 741 | S_CYBRAKDEMON_CHOOSE_ATTACK1 | |
| 742–747 | S_CYBRAKDEMON_MISSILE_ATTACK1–S_CYBRAKDEMON_MISSILE_ATTACK6 | |
| 748–751 | S_CYBRAKDEMON_FLAME_ATTACK1–S_CYBRAKDEMON_FLAME_ATTACK4 | |
| 752 | S_CYBRAKDEMON_CHOOSE_ATTACK2 | |
| 753–758 | S_CYBRAKDEMON_VILE_ATTACK1–S_CYBRAKDEMON_VILE_ATTACK6 | |
| 759–761 | S_CYBRAKDEMON_NAPALM_ATTACK1–S_CYBRAKDEMON_NAPALM_ATTACK3 | |
| 762–763 | S_CYBRAKDEMON_FINISH_ATTACK1–S_CYBRAKDEMON_FINISH_ATTACK2 | |
| 764–766 | S_CYBRAKDEMON_PAIN1–S_CYBRAKDEMON_PAIN3 | |
| 767–774 | S_CYBRAKDEMON_DIE1–S_CYBRAKDEMON_DIE8 | |
| 775 | S_CYBRAKDEMON_DEINVINCIBLERIZE | |
| 776 | S_CYBRAKDEMON_INVINCIBLERIZE | |
| 777 | S_CYBRAKDEMONMISSILE | |
| 778–780 | S_CYBRAKDEMONMISSILE_EXPLODE1–S_CYBRAKDEMONMISSILE_EXPLODE3 | |
| 781–783 | S_CYBRAKDEMONFLAMESHOT_FLY1–S_CYBRAKDEMONFLAMESHOT_FLY3 | |
| 784 | S_CYBRAKDEMONFLAMESHOT_DIE | |
| 785 | S_CYBRAKDEMONFLAMEREST | |
| 786–787 | S_CYBRAKDEMONELECTRICBARRIER_INIT1–S_CYBRAKDEMONELECTRICBARRIER_INIT2 | |
| 788 | S_CYBRAKDEMONELECTRICBARRIER_PLAYSOUND | |
| 789–812 | S_CYBRAKDEMONELECTRICBARRIER1–S_CYBRAKDEMONELECTRICBARRIER24 | |
| 813–815 | S_CYBRAKDEMONELECTRICBARRIER_DIE1–S_CYBRAKDEMONELECTRICBARRIER_DIE3 | |
| 816 | S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMCHECK | |
| 817 | S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMSUCCESS | |
| 818 | S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMCHOOSE | |
| 819–830 | S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM1–S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM12 | |
| 831 | S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMFAIL | |
| 832 | S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP | |
| 833–835 | S_CYBRAKDEMONELECTRICBARRIER_REVIVE1–S_CYBRAKDEMONELECTRICBARRIER_REVIVE3 | |
| 836–849 | S_CYBRAKDEMONTARGETRETICULE1–S_CYBRAKDEMONTARGETRETICULE14 | |
| 850 | S_CYBRAKDEMONTARGETDOT | |
| 851–854 | S_CYBRAKDEMONNAPALMBOMBLARGE_FLY1–S_CYBRAKDEMONNAPALMBOMBLARGE_FLY4 | |
| 855–858 | S_CYBRAKDEMONNAPALMBOMBLARGE_DIE1–S_CYBRAKDEMONNAPALMBOMBLARGE_DIE4 | |
| 859 | S_CYBRAKDEMONNAPALMBOMBSMALL | |
| 860–864 | S_CYBRAKDEMONNAPALMBOMBSMALL_DIE1–S_CYBRAKDEMONNAPALMBOMBSMALL_DIE5 | |
| 865–870 | S_CYBRAKDEMONNAPALMFLAME_FLY1–S_CYBRAKDEMONNAPALMFLAME_FLY6 | |
| 871 | S_CYBRAKDEMONNAPALMFLAME_DIE | |
| 872–874 | S_CYBRAKDEMONVILEEXPLOSION1–S_CYBRAKDEMONVILEEXPLOSION3 | |
| 875 | S_METALSONIC_RACE | |
| 876 | S_METALSONIC_FLOAT | |
| 877 | S_METALSONIC_VECTOR | |
| 878 | S_METALSONIC_STUN | |
| 879 | S_METALSONIC_RAISE | |
| 880 | S_METALSONIC_GATHER | |
| 881 | S_METALSONIC_DASH | |
| 882 | S_METALSONIC_BOUNCE | |
| 883 | S_METALSONIC_BADBOUNCE | |
| 884 | S_METALSONIC_SHOOT | |
| 885 | S_METALSONIC_PAIN | |
| 886–889 | S_METALSONIC_DEATH1–S_METALSONIC_DEATH4 | |
| 890–891 | S_METALSONIC_FLEE1–S_METALSONIC_FLEE2 | |
| 892–893 | S_MSSHIELD_F1–S_MSSHIELD_F2 | |
| Collectibles | ||
| 894 | S_RING | Ring |
| 895 | S_BLUESPHERE | Blue Sphere |
| 896 | S_BLUESPHEREBONUS | |
| 897 | S_BLUESPHERESPARK | Blue sphere pickup spark |
| 898–901 | S_BOMBSPHERE1–S_BOMBSPHERE4 | Bomb Sphere |
| 902 | S_NIGHTSCHIP | NiGHTS chip |
| 903 | S_NIGHTSCHIPBONUS | |
| 904 | S_NIGHTSSTAR | NiGHTS star |
| 905 | S_NIGHTSSTARXMAS | NiGHTS bell (star replacement in Christmas NiGHTS) |
| 906 | S_GRAVWELLGREEN | Green gravity well (unused) |
| 907 | S_GRAVWELLRED | Red gravity well (unused) |
| 908 | S_TEAMRING | CTF Team Ring (red and blue) |
| 909 | S_TOKEN | Emerald Token |
| 910 | S_REDFLAG | CTF Red Flag |
| 911 | S_BLUEFLAG | CTF Blue Flag |
| 912–937 | S_EMBLEM1–S_EMBLEM26 | Emblem |
| 938 | S_CEMG1 | Chaos Emerald 1 (Green) |
| 939 | S_CEMG2 | Chaos Emerald 2 (Purple) |
| 940 | S_CEMG3 | Chaos Emerald 3 (Blue) |
| 941 | S_CEMG4 | Chaos Emerald 4 (Light Blue) |
| 942 | S_CEMG5 | Chaos Emerald 5 (Orange) |
| 943 | S_CEMG6 | Chaos Emerald 6 (Red) |
| 944 | S_CEMG7 | Chaos Emerald 7 (Gray) |
| 945–947 | S_SHRD1–S_SHRD3 | |
| Interactive Objects | ||
| 948–951 | S_BUBBLES1–S_BUBBLES4 | |
| 952 | S_SIGN | |
| 953–958 | S_SIGNSPIN1–S_SIGNSPIN6 | |
| 959 | S_SIGNPLAYER | |
| 960 | S_SIGNSLOW | |
| 961 | S_SIGNSTOP | |
| 962 | S_SIGNBOARD | |
| 963 | S_EGGMANSIGN | |
| 964 | S_CLEARSIGN | |
| 965–972 | S_SPIKEBALL1–S_SPIKEBALL8 | Spikeball |
| 973–978 | S_SPINFIRE1–S_SPINFIRE6 | Elemental Shield fire trail |
| 979–984 | S_SPIKE1–S_SPIKE6 | |
| 985–986 | S_SPIKED1–S_SPIKED2 | |
| 987–992 | S_WALLSPIKE1–S_WALLSPIKE6 | |
| 993 | S_WALLSPIKEBASE | |
| 994–995 | S_WALLSPIKED1–S_WALLSPIKED2 | |
| 996 | S_STARPOST_IDLE | Starpost before the player activates it |
| 997 | S_STARPOST_FLASH | Starpost after it has been activated |
| 998 | S_STARPOST_STARTSPIN | |
| 999 | S_STARPOST_SPIN | |
| 1000 | S_STARPOST_ENDSPIN | |
| 1001 | S_BIGMINE_IDLE | |
| 1002–1004 | S_BIGMINE_ALERT1–S_BIGMINE_ALERT3 | |
| 1005–1007 | S_BIGMINE_SET1–S_BIGMINE_SET3 | |
| 1008–1012 | S_BIGMINE_BLAST1–S_BIGMINE_BLAST5 | |
| 1013–1015 | S_CANNONLAUNCHER1–S_CANNONLAUNCHER3 | |
| Monitors | ||
| 1016–1019 | S_BOXSPARKLE1–S_BOXSPARKLE4 | |
| 1020 | S_BOX_FLICKER | |
| 1021–1022 | S_BOX_POP1–S_BOX_POP2 | Monitor being popped |
| 1023 | S_GOLDBOX_FLICKER | Golden monitor flickering |
| 1024–1030 | S_GOLDBOX_OFF1–S_GOLDBOX_OFF7 | Golden monitor off |
| 1031 | S_MYSTERY_BOX | Random Monitor |
| 1032 | S_RING_BOX | Super Ring Monitor (10 Rings) |
| 1033 | S_PITY_BOX | Pity Shield Monitor |
| 1034 | S_ATTRACT_BOX | Attraction Shield Monitor |
| 1035 | S_FORCE_BOX | Force Shield Monitor |
| 1036 | S_ARMAGEDDON_BOX | Armageddon Shield Monitor |
| 1037 | S_WHIRLWIND_BOX | Whirlwind Shield Monitor |
| 1038 | S_ELEMENTAL_BOX | Elemental Shield Monitor |
| 1039 | S_SNEAKERS_BOX | Super Sneakers Monitor |
| 1040 | S_INVULN_BOX | Invincibility Monitor |
| 1041 | S_1UP_BOX | Extra Life Monitor |
| 1042 | S_EGGMAN_BOX | Eggman Monitor |
| 1043 | S_MIXUP_BOX | Teleporter Monitor |
| 1044 | S_GRAVITY_BOX | Gravity Boots Monitor |
| 1045 | S_RECYCLER_BOX | Recycler Monitor |
| 1046 | S_SCORE1K_BOX | Score Monitor (1,000 Points) |
| 1047 | S_SCORE10K_BOX | Score Monitor (10,000 Points) |
| 1048 | S_FLAMEAURA_BOX | Flame Shield Monitor |
| 1049 | S_BUBBLEWRAP_BOX | Bubble Shield Monitor |
| 1050 | S_THUNDERCOIN_BOX | Lightning Shield Monitor |
| 1051 | S_PITY_GOLDBOX | Pity Shield Monitor (Golden) |
| 1052 | S_ATTRACT_GOLDBOX | Attraction Shield Monitor (Golden) |
| 1053 | S_FORCE_GOLDBOX | Force Shield Monitor (Golden) |
| 1054 | S_ARMAGEDDON_GOLDBOX | Armageddon Shield Monitor (Golden) |
| 1055 | S_WHIRLWIND_GOLDBOX | Whirlwind Shield Monitor (Golden) |
| 1056 | S_ELEMENTAL_GOLDBOX | Elemental Shield Monitor (Golden) |
| 1057 | S_SNEAKERS_GOLDBOX | Super Sneakers Monitor (Golden) |
| 1058 | S_INVULN_GOLDBOX | Invincibility Monitor (Golden) |
| 1059 | S_EGGMAN_GOLDBOX | Eggman Monitor (Golden) |
| 1060 | S_GRAVITY_GOLDBOX | Gravity Boots Monitor (Golden) |
| 1061 | S_FLAMEAURA_GOLDBOX | Flame Shield Monitor (Golden) |
| 1062 | S_BUBBLEWRAP_GOLDBOX | Bubble Shield Monitor (Golden) |
| 1063 | S_THUNDERCOIN_GOLDBOX | Lightning Shield Monitor (Golden) |
| 1064–1065 | S_RING_REDBOX1–S_RING_REDBOX2 | CTF Team Ring Monitor (Red) |
| 1066–1067 | S_REDBOX_POP1–S_REDBOX_POP2 | CTF Team Ring Monitor (Red) being popped |
| 1068–1069 | S_RING_BLUEBOX1–S_RING_BLUEBOX2 | CTF Team Ring Monitor (Blue) |
| 1070–1071 | S_BLUEBOX_POP1–S_BLUEBOX_POP2 | CTF Team Ring Monitor (Blue) being popped |
| 1072–1073 | S_RING_ICON1–S_RING_ICON2 | Super Ring Monitor (10 Rings) icon |
| 1074–1075 | S_PITY_ICON1–S_PITY_ICON2 | Pity Shield Monitor icon |
| 1076–1077 | S_ATTRACT_ICON1–S_ATTRACT_ICON2 | Attraction Shield Monitor icon |
| 1078–1079 | S_FORCE_ICON1–S_FORCE_ICON2 | Force Shield Monitor icon |
| 1080–1081 | S_ARMAGEDDON_ICON1–S_ARMAGEDDON_ICON2 | Armageddon Shield Monitor icon |
| 1082–1083 | S_WHIRLWIND_ICON1–S_WHIRLWIND_ICON2 | Whirlwind Shield Monitor icon |
| 1084–1085 | S_ELEMENTAL_ICON1–S_ELEMENTAL_ICON2 | Elemental Shield Monitor icon |
| 1086–1087 | S_SNEAKERS_ICON1–S_SNEAKERS_ICON2 | Super Sneakers Monitor icon |
| 1088–1089 | S_INVULN_ICON1–S_INVULN_ICON2 | Invincibility Monitor icon |
| 1090–1091 | S_1UP_ICON1–S_1UP_ICON2 | Extra Life Monitor icon |
| 1092–1093 | S_EGGMAN_ICON1–S_EGGMAN_ICON2 | Eggman Monitor icon |
| 1094–1095 | S_MIXUP_ICON1–S_MIXUP_ICON2 | Teleporter Monitor icon |
| 1096–1097 | S_GRAVITY_ICON1–S_GRAVITY_ICON2 | Gravity Boots Monitor icon |
| 1098–1099 | S_RECYCLER_ICON1–S_RECYCLER_ICON2 | Recycler Monitor icon |
| 1100–1101 | S_SCORE1K_ICON1–S_SCORE1K_ICON2 | Score Monitor (1,000 Points) icon |
| 1102–1103 | S_SCORE10K_ICON1–S_SCORE10K_ICON2 | Score Monitor (10,000 Points) icon |
| 1104–1105 | S_FLAMEAURA_ICON1–S_FLAMEAURA_ICON2 | Flame Shield Monitor icon |
| 1106–1107 | S_BUBBLEWRAP_ICON1–S_BUBBLEWRAP_ICON2 | Bubble Shield Monitor icon |
| 1108–1109 | S_THUNDERCOIN_ICON1–S_THUNDERCOIN_ICON2 | Lightning Shield Monitor icon |
| Projectiles | ||
| 1110 | S_ROCKET | |
| 1111 | S_LASER | |
| 1112 | S_TORPEDO | |
| 1113–1114 | S_ENERGYBALL1–S_ENERGYBALL2 | |
| 1115 | S_MINE1 | |
| 1116–1119 | S_MINE_BOOM1–S_MINE_BOOM4 | |
| 1120–1121 | S_JETBULLET1–S_JETBULLET2 | |
| 1122 | S_TURRETLASER | |
| 1123–1124 | S_TURRETLASEREXPLODE1–S_TURRETLASEREXPLODE2 | |
| 1125 | S_CANNONBALL1 | |
| 1126 | S_ARROW | |
| 1127 | S_ARROWBONK | |
| 1128 | S_DEMONFIRE | |
| Greenflower Zone scenery | ||
| 1129 | S_LETTER | Letter |
| 1130 | S_GFZFLOWERA | GFZ Flower |
| 1131 | S_GFZFLOWERB | Sunflower |
| 1132 | S_GFZFLOWERC | Budding Flower |
| 1133 | S_BLUEBERRYBUSH | Blueberry Bush |
| 1134 | S_BERRYBUSH | Berry Bush |
| 1135 | S_BUSH | Bush |
| 1136 | S_GFZTREE | GFZ Tree |
| 1137 | S_GFZBERRYTREE | GFZ Berry Tree |
| 1138 | S_GFZCHERRYTREE | GFZ Cherry Tree |
| 1139 | S_CHECKERTREE | Checkered Tree |
| 1140 | S_CHECKERSUNSETTREE | Checkered Tree (Sunset) |
| 1141 | S_FHZTREE | Crystal Tree (Aqua) |
| 1142 | S_FHZPINKTREE | Crystal Tree (Pink) |
| 1143 | S_POLYGONTREE | Polygon Tree |
| 1144 | S_BUSHTREE | Bush Tree |
| 1145 | S_BUSHREDTREE | Red Bush Tree |
| 1146 | S_SPRINGTREE | Spring Tree |
| Techno Hill Zone scenery | ||
| 1147 | S_THZFLOWERA | THZ Steam Flower |
| 1148 | S_THZFLOWERB | THZ Spin Flower (Red) |
| 1149 | S_THZFLOWERC | THZ Spin Flower (Yellow) |
| 1150 | S_THZTREE | Whistlebush trunk |
| 1151–1163 | S_THZTREEBRANCH1–S_THZTREEBRANCH13 | Whistlebush branches |
| 1164 | S_ALARM1 | Alarm |
| Deep Sea Zone scenery | ||
| 1165 | S_GARGOYLE | Gargoyle |
| 1166 | S_BIGGARGOYLE | Gargoyle (Big) |
| 1167 | S_SEAWEED1 | Seaweed |
| 1168–1172 | S_SEAWEED2–S_SEAWEED6 | Seaweed animation (unused) |
| 1173–1176 | S_DRIPA1–S_DRIPA4 | Dripping Water source |
| 1177 | S_DRIPB1 | Water drop falling |
| 1178–1179 | S_DRIPC1–S_DRIPC2 | Water drop landing |
| 1180 | S_CORAL1 | Coral (Green) |
| 1181 | S_CORAL2 | Coral (Red) |
| 1182 | S_CORAL3 | Coral (Orange) |
| 1183 | S_CORAL4 | Large Coral (Brown) |
| 1184 | S_CORAL5 | Large Coral (Beige) |
| 1185 | S_BLUECRYSTAL1 | Blue Crystal |
| 1186 | S_KELP | Kelp |
| 1187–1188 | S_ANIMALGAETOP1–S_ANIMALGAETOP2 | Animated Kelp top |
| 1189 | S_ANIMALGAESEG | Animated Kelp segment |
| 1190 | S_DSZSTALAGMITE | Stalagmite (DSZ1) |
| 1191 | S_DSZ2STALAGMITE | Stalagmite (DSZ2) |
| 1192–1203 | S_LIGHTBEAM1–S_LIGHTBEAM12 | Light Beam |
| Castle Eggman Zone scenery | ||
| 1204 | S_CEZCHAIN | Chain (Decorative) |
| 1205 | S_FLAME | |
| 1206 | S_FLAMEPARTICLE | |
| 1207 | S_FLAMEREST | |
| 1208 | S_EGGSTATUE1 | Eggman Statue |
| 1209–1210 | S_SLING1–S_SLING2 | Hidden Chain |
| 1211 | S_SMALLMACECHAIN | Small intangible chain link |
| 1212 | S_BIGMACECHAIN | Large intangible chain link |
| 1213 | S_SMALLMACE | Small Mace |
| 1214 | S_BIGMACE | Big Mace |
| 1215 | S_SMALLGRABCHAIN | Small grabbable chain link |
| 1216 | S_BIGGRABCHAIN | Large grabbable chain link |
| 1217–1221 | S_YELLOWSPRINGBALL–S_YELLOWSPRINGBALL5 | Yellow Spring Ball |
| 1222–1226 | S_REDSPRINGBALL–S_REDSPRINGBALL5 | Red Spring Ball |
| 1227–1242 | S_SMALLFIREBAR1–S_SMALLFIREBAR16 | Small Fireball |
| 1243–1258 | S_BIGFIREBAR1–S_BIGFIREBAR16 | Large Fireball |
| 1259 | S_CEZFLOWER | CEZ Flower |
| 1260 | S_CEZPOLE | Pole Banner pole |
| 1261 | S_CEZBANNER1 | Pole Banner (Red) banner |
| 1262 | S_CEZBANNER2 | Pole Banner (Blue) banner |
| 1263 | S_PINETREE | Pine Tree |
| 1264 | S_CEZBUSH1 | CEZ Shrub (Small) |
| 1265 | S_CEZBUSH2 | CEZ Shrub (Large) |
| 1266 | S_CANDLE | Candle |
| 1267 | S_CANDLEPRICKET | Candle Pricket |
| 1268 | S_FLAMEHOLDER | Flame Holder |
| 1269 | S_FIRETORCH | Fire Torch |
| 1270 | S_WAVINGFLAG | |
| 1271 | S_WAVINGFLAGSEG1 | |
| 1272 | S_WAVINGFLAGSEG2 | |
| 1273 | S_CRAWLASTATUE | Crawla Statue |
| 1274 | S_FACESTABBERSTATUE | Lance-a-Bot Statue |
| 1275 | S_SUSPICIOUSFACESTABBERSTATUE_WAIT | |
| 1276–1277 | S_SUSPICIOUSFACESTABBERSTATUE_BURST1–S_SUSPICIOUSFACESTABBERSTATUE_BURST2 | |
| 1278 | S_BRAMBLES | Brambles |
| Arid Canyon Zone scenery | ||
| 1279 | S_BIGTUMBLEWEED | Tumbleweed (Big) idling |
| 1280–1287 | S_BIGTUMBLEWEED_ROLL1–S_BIGTUMBLEWEED_ROLL8 | Tumbleweed (Big) bouncing |
| 1288 | S_LITTLETUMBLEWEED | Tumbleweed (Small) idling |
| 1289–1296 | S_LITTLETUMBLEWEED_ROLL1–S_LITTLETUMBLEWEED_ROLL8 | Tumbleweed (Small) bouncing |
| 1297 | S_CACTI1 | Tiny Red Flower Cactus |
| 1298 | S_CACTI2 | Small Red Flower Cactus |
| 1299 | S_CACTI3 | Tiny Blue Flower Cactus |
| 1300 | S_CACTI4 | Small Blue Flower Cactus |
| 1301 | S_CACTI5 | Prickly Pear |
| 1302 | S_CACTI6 | Barrel Cactus |
| 1303 | S_CACTI7 | Tall Barrel Cactus |
| 1304 | S_CACTI8 | Armed Cactus |
| 1305 | S_CACTI9 | Ball Cactus |
| 1306 | S_CACTI10 | Tiny Cactus top |
| 1307 | S_CACTI11 | Small Cactus top |
| 1308 | S_CACTITINYSEG | Tiny Cactus segment |
| 1309 | S_CACTISMALLSEG | Small Cactus segment |
| 1310 | S_ARIDSIGN_CAUTION | Caution Sign |
| 1311 | S_ARIDSIGN_CACTI | Cacti Sign |
| 1312 | S_ARIDSIGN_SHARPTURN | Sharp Turn Sign |
| 1313 | S_OILLAMP | Mine Oil Lamp |
| 1314 | S_OILLAMPFLARE | Mine Oil Lamp flare |
| 1315 | S_TNTBARREL_STND1 | TNT Barrel |
| 1316–1322 | S_TNTBARREL_EXPL1–S_TNTBARREL_EXPL7 | TNT Barrel exploding |
| 1323 | S_TNTBARREL_FLYING | TNT Barrel flying |
| 1324 | S_PROXIMITY_TNT | TNT Proximity Shell |
| 1325–1347 | S_PROXIMITY_TNT_TRIGGER1–S_PROXIMITY_TNT_TRIGGER23 | TNT Proximity Shell triggering |
| 1348 | S_DUSTDEVIL | Dust Devil |
| 1349–1353 | S_DUSTLAYER1–S_DUSTLAYER5 | Dust Devil layer |
| 1354–1356 | S_ARIDDUST1–S_ARIDDUST3 | Dust |
| 1357 | S_MINECART_IDLE | Minecart idling |
| 1358 | S_MINECART_DTH1 | Minecart being destroyed |
| 1359 | S_MINECARTEND | Minecart Stopper |
| 1360 | S_MINECARTSEG_FRONT | Minecart front segment |
| 1361 | S_MINECARTSEG_BACK | Minecart back segment |
| 1362 | S_MINECARTSEG_LEFT | Minecart left segment |
| 1363 | S_MINECARTSEG_RIGHT | Minecart right segment |
| 1364–1365 | S_MINECARTSIDEMARK1–S_MINECARTSIDEMARK2 | Minecart side mark |
| 1366 | S_MINECARTSPARK | Minecart spark |
| 1367 | S_SALOONDOOR | Minecart Saloon Door segment |
| 1368 | S_SALOONDOORCENTER | Minecart Saloon Door center |
| 1369–1373 | S_TRAINCAMEOSPAWNER_1–S_TRAINCAMEOSPAWNER_5 | |
| 1374 | S_TRAINPUFFMAKER | |
| 1375 | S_TRAINDUST | |
| 1376 | S_TRAINSTEAM | |
| Red Volcano Zone scenery | ||
| 1377 | S_FLAMEJETSTND | |
| 1378 | S_FLAMEJETSTART | |
| 1379 | S_FLAMEJETSTOP | |
| 1380–1388 | S_FLAMEJETFLAME1–S_FLAMEJETFLAME9 | |
| 1389–1390 | S_FJSPINAXISA1–S_FJSPINAXISA2 | |
| 1391–1392 | S_FJSPINAXISB1–S_FJSPINAXISB2 | |
| 1393–1395 | S_FLAMEJETFLAMEB1–S_FLAMEJETFLAMEB3 | |
| 1396 | S_LAVAFALL_DORMANT | |
| 1397 | S_LAVAFALL_TELL | |
| 1398 | S_LAVAFALL_SHOOT | |
| 1399–1401 | S_LAVAFALL_LAVA1–S_LAVAFALL_LAVA3 | |
| 1402 | S_LAVAFALLROCK | |
| 1403 | S_ROLLOUTSPAWN | Rollout Rock Spawnpoint |
| 1404 | S_ROLLOUTROCK | Rollout Rock object |
| 1405 | S_BIGFERNLEAF | |
| 1406–1407 | S_BIGFERN1–S_BIGFERN2 | |
| 1408 | S_JUNGLEPALM | |
| 1409 | S_TORCHFLOWER | |
| 1410 | S_WALLVINE_LONG | |
| 1411 | S_WALLVINE_SHORT | |
| Azure Temple Zone scenery | ||
| 1412 | S_GLAREGOYLE | |
| 1413 | S_GLAREGOYLE_CHARGE | |
| 1414 | S_GLAREGOYLE_BLINK | |
| 1415 | S_GLAREGOYLE_HOLD | |
| 1416 | S_GLAREGOYLE_FIRE | |
| 1417 | S_GLAREGOYLE_LOOP | |
| 1418 | S_GLAREGOYLE_COOLDOWN | |
| 1419 | S_GLAREGOYLEUP | |
| 1420 | S_GLAREGOYLEUP_CHARGE | |
| 1421 | S_GLAREGOYLEUP_BLINK | |
| 1422 | S_GLAREGOYLEUP_HOLD | |
| 1423 | S_GLAREGOYLEUP_FIRE | |
| 1424 | S_GLAREGOYLEUP_LOOP | |
| 1425 | S_GLAREGOYLEUP_COOLDOWN | |
| 1426 | S_GLAREGOYLEDOWN | |
| 1427 | S_GLAREGOYLEDOWN_CHARGE | |
| 1428 | S_GLAREGOYLEDOWN_BLINK | |
| 1429 | S_GLAREGOYLEDOWN_HOLD | |
| 1430 | S_GLAREGOYLEDOWN_FIRE | |
| 1431 | S_GLAREGOYLEDOWN_LOOP | |
| 1432 | S_GLAREGOYLEDOWN_COOLDOWN | |
| 1433 | S_GLAREGOYLELONG | |
| 1434 | S_GLAREGOYLELONG_CHARGE | |
| 1435 | S_GLAREGOYLELONG_BLINK | |
| 1436 | S_GLAREGOYLELONG_HOLD | |
| 1437 | S_GLAREGOYLELONG_FIRE | |
| 1438 | S_GLAREGOYLELONG_LOOP | |
| 1439 | S_GLAREGOYLELONG_COOLDOWN | |
| 1440 | S_TARGET_IDLE | |
| 1441–1442 | S_TARGET_HIT1–S_TARGET_HIT2 | |
| 1443 | S_TARGET_RESPAWN | |
| 1444 | S_TARGET_ALLDONE | |
| 1445 | S_GREENFLAME | |
| 1446 | S_BLUEGARGOYLE | |
| Stalagmites | ||
| 1447 | S_STG0 | |
| 1448 | S_STG1 | |
| 1449 | S_STG2 | |
| 1450 | S_STG3 | |
| 1451 | S_STG4 | |
| 1452 | S_STG5 | |
| 1453 | S_STG6 | |
| 1454 | S_STG7 | |
| 1455 | S_STG8 | |
| 1456 | S_STG9 | |
| Christmas scenery | ||
| 1457 | S_XMASPOLE | |
| 1458 | S_CANDYCANE | |
| 1459 | S_SNOWMAN | |
| 1460 | S_SNOWMANHAT | |
| 1461 | S_LAMPPOST1 | |
| 1462 | S_LAMPPOST2 | |
| 1463 | S_HANGSTAR | |
| 1464 | S_MISTLETOE | |
| 1465 | S_XMASBLUEBERRYBUSH | |
| 1466 | S_XMASBERRYBUSH | |
| 1467 | S_XMASBUSH | |
| Frozen Hillside Zone scenery | ||
| 1468 | S_FHZICE1 | |
| 1469 | S_FHZICE2 | |
| 1470–1473 | S_ROSY_IDLE1–S_ROSY_IDLE4 | |
| 1474 | S_ROSY_JUMP | |
| 1475 | S_ROSY_WALK | |
| 1476 | S_ROSY_HUG | |
| 1477 | S_ROSY_PAIN | |
| 1478 | S_ROSY_STND | |
| 1479 | S_ROSY_UNHAPPY | |
| Haunted Heights Zone scenery | ||
| 1480 | S_JACKO1 | |
| 1481–1484 | S_JACKO1OVERLAY_1–S_JACKO1OVERLAY_4 | |
| 1485 | S_JACKO2 | |
| 1486–1489 | S_JACKO2OVERLAY_1–S_JACKO2OVERLAY_4 | |
| 1490 | S_JACKO3 | |
| 1491–1494 | S_JACKO3OVERLAY_1–S_JACKO3OVERLAY_4 | |
| 1495 | S_HHZTREE_TOP | |
| 1496 | S_HHZTREE_TRUNK | |
| 1497 | S_HHZTREE_LEAF | |
| 1498–1513 | S_HHZSHROOM_1–S_HHZSHROOM_16 | |
| 1514 | S_HHZGRASS | |
| 1515 | S_HHZTENT1 | |
| 1516 | S_HHZTENT2 | |
| 1517 | S_HHZSTALAGMITE_TALL | |
| 1518 | S_HHZSTALAGMITE_SHORT | |
| Botanic Serenity scenery | ||
| 1519 | S_BSZTALLFLOWER_RED | |
| 1520 | S_BSZTALLFLOWER_PURPLE | |
| 1521 | S_BSZTALLFLOWER_BLUE | |
| 1522 | S_BSZTALLFLOWER_CYAN | |
| 1523 | S_BSZTALLFLOWER_YELLOW | |
| 1524 | S_BSZTALLFLOWER_ORANGE | |
| 1525 | S_BSZFLOWER_RED | |
| 1526 | S_BSZFLOWER_PURPLE | |
| 1527 | S_BSZFLOWER_BLUE | |
| 1528 | S_BSZFLOWER_CYAN | |
| 1529 | S_BSZFLOWER_YELLOW | |
| 1530 | S_BSZFLOWER_ORANGE | |
| 1531 | S_BSZSHORTFLOWER_RED | |
| 1532 | S_BSZSHORTFLOWER_PURPLE | |
| 1533 | S_BSZSHORTFLOWER_BLUE | |
| 1534 | S_BSZSHORTFLOWER_CYAN | |
| 1535 | S_BSZSHORTFLOWER_YELLOW | |
| 1536 | S_BSZSHORTFLOWER_ORANGE | |
| 1537 | S_BSZTULIP_RED | |
| 1538 | S_BSZTULIP_PURPLE | |
| 1539 | S_BSZTULIP_BLUE | |
| 1540 | S_BSZTULIP_CYAN | |
| 1541 | S_BSZTULIP_YELLOW | |
| 1542 | S_BSZTULIP_ORANGE | |
| 1543 | S_BSZCLUSTER_RED | |
| 1544 | S_BSZCLUSTER_PURPLE | |
| 1545 | S_BSZCLUSTER_BLUE | |
| 1546 | S_BSZCLUSTER_CYAN | |
| 1547 | S_BSZCLUSTER_YELLOW | |
| 1548 | S_BSZCLUSTER_ORANGE | |
| 1549 | S_BSZBUSH_RED | |
| 1550 | S_BSZBUSH_PURPLE | |
| 1551 | S_BSZBUSH_BLUE | |
| 1552 | S_BSZBUSH_CYAN | |
| 1553 | S_BSZBUSH_YELLOW | |
| 1554 | S_BSZBUSH_ORANGE | |
| 1555 | S_BSZVINE_RED | |
| 1556 | S_BSZVINE_PURPLE | |
| 1557 | S_BSZVINE_BLUE | |
| 1558 | S_BSZVINE_CYAN | |
| 1559 | S_BSZVINE_YELLOW | |
| 1560 | S_BSZVINE_ORANGE | |
| 1561 | S_BSZSHRUB | |
| 1562 | S_BSZCLOVER | |
| 1563 | S_BIG_PALMTREE_TRUNK | |
| 1564 | S_BIG_PALMTREE_TOP | |
| 1565 | S_PALMTREE_TRUNK | |
| 1566 | S_PALMTREE_TOP | |
| Disco scenery | ||
| 1567–1572 | S_DBALL1–S_DBALL6 | |
| 1573 | S_EGGSTATUE2 | |
| Power-up indicators | ||
| 1574–1589 | S_ARMA1–S_ARMA16 | |
| 1590–1621 | S_ARMF1–S_ARMF32 | |
| 1622–1653 | S_ARMB1–S_ARMB32 | |
| 1654–1661 | S_WIND1–S_WIND8 | |
| 1662–1674 | S_MAGN1–S_MAGN13 | |
| 1675–1695 | S_FORC1–S_FORC21 | |
| 1696–1709 | S_ELEM1–S_ELEM14 | |
| 1710–1719 | S_ELEMF1–S_ELEMF10 | |
| 1720–1731 | S_PITY1–S_PITY12 | |
| 1732–1742 | S_FIRS1–S_FIRS11 | |
| 1743–1752 | S_FIRSB1–S_FIRSB10 | |
| 1753–1763 | S_BUBS1–S_BUBS11 | |
| 1764–1769 | S_BUBSB1–S_BUBSB6 | |
| 1770–1785 | S_ZAPS1–S_ZAPS16 | |
| 1786–1796 | S_ZAPSB1–S_ZAPSB11 | |
| 1797 | S_THUNDERCOIN_SPARK | |
| 1798 | S_IVSP | |
| 1799–1803 | S_SSPK1–S_SSPK5 | |
| Flickies | ||
| 1804 | S_FLICKY_BUBBLE | |
| 1805 | S_FLICKY_01_OUT | |
| 1806–1808 | S_FLICKY_01_FLAP1–S_FLICKY_01_FLAP3 | |
| 1809 | S_FLICKY_01_STAND | |
| 1810 | S_FLICKY_01_CENTER | |
| 1811 | S_FLICKY_02_OUT | |
| 1812 | S_FLICKY_02_AIM | |
| 1813 | S_FLICKY_02_HOP | |
| 1814 | S_FLICKY_02_UP | |
| 1815 | S_FLICKY_02_DOWN | |
| 1816 | S_FLICKY_02_STAND | |
| 1817 | S_FLICKY_02_CENTER | |
| 1818 | S_FLICKY_03_OUT | |
| 1819 | S_FLICKY_03_AIM | |
| 1820 | S_FLICKY_03_HOP | |
| 1821 | S_FLICKY_03_UP | |
| 1822–1823 | S_FLICKY_03_FLAP1–S_FLICKY_03_FLAP2 | |
| 1824 | S_FLICKY_03_STAND | |
| 1825 | S_FLICKY_03_CENTER | |
| 1826 | S_FLICKY_04_OUT | |
| 1827 | S_FLICKY_04_AIM | |
| 1828 | S_FLICKY_04_HOP | |
| 1829 | S_FLICKY_04_UP | |
| 1830 | S_FLICKY_04_DOWN | |
| 1831–1834 | S_FLICKY_04_SWIM1–S_FLICKY_04_SWIM4 | |
| 1835 | S_FLICKY_04_STAND | |
| 1836 | S_FLICKY_04_CENTER | |
| 1837 | S_FLICKY_05_OUT | |
| 1838 | S_FLICKY_05_AIM | |
| 1839 | S_FLICKY_05_HOP | |
| 1840 | S_FLICKY_05_UP | |
| 1841 | S_FLICKY_05_DOWN | |
| 1842 | S_FLICKY_05_STAND | |
| 1843 | S_FLICKY_05_CENTER | |
| 1844 | S_FLICKY_06_OUT | |
| 1845 | S_FLICKY_06_AIM | |
| 1846 | S_FLICKY_06_HOP | |
| 1847 | S_FLICKY_06_UP | |
| 1848 | S_FLICKY_06_DOWN | |
| 1849 | S_FLICKY_06_STAND | |
| 1850 | S_FLICKY_06_CENTER | |
| 1851 | S_FLICKY_07_OUT | |
| 1852 | S_FLICKY_07_AIML | |
| 1853 | S_FLICKY_07_HOPL | |
| 1854 | S_FLICKY_07_UPL | |
| 1855 | S_FLICKY_07_DOWNL | |
| 1856 | S_FLICKY_07_AIMR | |
| 1857 | S_FLICKY_07_HOPR | |
| 1858 | S_FLICKY_07_UPR | |
| 1859 | S_FLICKY_07_DOWNR | |
| 1860–1862 | S_FLICKY_07_SWIM1–S_FLICKY_07_SWIM3 | |
| 1863 | S_FLICKY_07_STAND | |
| 1864 | S_FLICKY_07_CENTER | |
| 1865 | S_FLICKY_08_OUT | |
| 1866 | S_FLICKY_08_AIM | |
| 1867 | S_FLICKY_08_HOP | |
| 1868–1871 | S_FLICKY_08_FLAP1–S_FLICKY_08_FLAP4 | |
| 1872–1875 | S_FLICKY_08_SWIM1–S_FLICKY_08_SWIM4 | |
| 1876 | S_FLICKY_08_STAND | |
| 1877 | S_FLICKY_08_CENTER | |
| 1878 | S_FLICKY_09_OUT | |
| 1879 | S_FLICKY_09_AIM | |
| 1880 | S_FLICKY_09_HOP | |
| 1881 | S_FLICKY_09_UP | |
| 1882 | S_FLICKY_09_DOWN | |
| 1883 | S_FLICKY_09_STAND | |
| 1884 | S_FLICKY_09_CENTER | |
| 1885 | S_FLICKY_10_OUT | |
| 1886–1887 | S_FLICKY_10_FLAP1–S_FLICKY_10_FLAP2 | |
| 1888 | S_FLICKY_10_STAND | |
| 1889 | S_FLICKY_10_CENTER | |
| 1890 | S_FLICKY_11_OUT | |
| 1891 | S_FLICKY_11_AIM | |
| 1892–1894 | S_FLICKY_11_RUN1–S_FLICKY_11_RUN3 | |
| 1895 | S_FLICKY_11_STAND | |
| 1896 | S_FLICKY_11_CENTER | |
| 1897 | S_FLICKY_12_OUT | |
| 1898 | S_FLICKY_12_AIM | |
| 1899–1901 | S_FLICKY_12_RUN1–S_FLICKY_12_RUN3 | |
| 1902 | S_FLICKY_12_STAND | |
| 1903 | S_FLICKY_12_CENTER | |
| 1904 | S_FLICKY_13_OUT | |
| 1905 | S_FLICKY_13_AIM | |
| 1906 | S_FLICKY_13_HOP | |
| 1907 | S_FLICKY_13_UP | |
| 1908 | S_FLICKY_13_DOWN | |
| 1909 | S_FLICKY_13_STAND | |
| 1910 | S_FLICKY_13_CENTER | |
| 1911 | S_FLICKY_14_OUT | |
| 1912–1914 | S_FLICKY_14_FLAP1–S_FLICKY_14_FLAP3 | |
| 1915 | S_FLICKY_14_STAND | |
| 1916 | S_FLICKY_14_CENTER | |
| 1917 | S_FLICKY_15_OUT | |
| 1918 | S_FLICKY_15_AIM | |
| 1919 | S_FLICKY_15_HOP | |
| 1920 | S_FLICKY_15_UP | |
| 1921 | S_FLICKY_15_DOWN | |
| 1922 | S_FLICKY_15_STAND | |
| 1923 | S_FLICKY_15_CENTER | |
| 1924 | S_FLICKY_16_OUT | |
| 1925–1927 | S_FLICKY_16_FLAP1–S_FLICKY_16_FLAP3 | |
| 1928 | S_FLICKY_16_STAND | |
| 1929 | S_FLICKY_16_CENTER | |
| 1930 | S_SECRETFLICKY_01_OUT | |
| 1931 | S_SECRETFLICKY_01_AIM | |
| 1932 | S_SECRETFLICKY_01_HOP | |
| 1933 | S_SECRETFLICKY_01_UP | |
| 1934 | S_SECRETFLICKY_01_DOWN | |
| 1935 | S_SECRETFLICKY_01_STAND | |
| 1936 | S_SECRETFLICKY_01_CENTER | |
| 1937 | S_SECRETFLICKY_02_OUT | |
| 1938–1940 | S_SECRETFLICKY_02_FLAP1–S_SECRETFLICKY_02_FLAP3 | |
| 1941 | S_SECRETFLICKY_02_STAND | |
| 1942 | S_SECRETFLICKY_02_CENTER | |
| Springs and fans | ||
| 1943–1947 | S_FAN–S_FAN5 | |
| 1948–1955 | S_STEAM1–S_STEAM8 | |
| 1956 | S_BUMPER | |
| 1957 | S_BUMPERHIT | |
| 1958 | S_BALLOON | |
| 1959–1964 | S_BALLOONPOP1–S_BALLOONPOP6 | |
| 1965–1969 | S_YELLOWSPRING–S_YELLOWSPRING5 | |
| 1970–1974 | S_REDSPRING–S_REDSPRING5 | |
| 1975–1979 | S_BLUESPRING–S_BLUESPRING5 | |
| 1980–1987 | S_YDIAG1–S_YDIAG8 | |
| 1988–1995 | S_RDIAG1–S_RDIAG8 | |
| 1996–2003 | S_BDIAG1–S_BDIAG8 | |
| 2004–2011 | S_YHORIZ1–S_YHORIZ8 | |
| 2012–2019 | S_RHORIZ1–S_RHORIZ8 | |
| 2020–2027 | S_BHORIZ1–S_BHORIZ8 | |
| 2028 | S_BOOSTERSOUND | |
| 2029 | S_YELLOWBOOSTERROLLER | |
| 2030 | S_YELLOWBOOSTERSEG_LEFT | |
| 2031 | S_YELLOWBOOSTERSEG_RIGHT | |
| 2032 | S_YELLOWBOOSTERSEG_FACE | |
| 2033 | S_REDBOOSTERROLLER | |
| 2034 | S_REDBOOSTERSEG_LEFT | |
| 2035 | S_REDBOOSTERSEG_RIGHT | |
| 2036 | S_REDBOOSTERSEG_FACE | |
| Environmental effects | ||
| 2037 | S_RAIN1 | |
| 2038 | S_RAINRETURN | |
| 2039–2041 | S_SNOW1–S_SNOW3 | |
| 2042–2050 | S_SPLISH1–S_SPLISH9 | |
| 2051 | S_LAVASPLISH | |
| 2052–2054 | S_SPLASH1–S_SPLASH3 | |
| 2055–2059 | S_SMOKE1–S_SMOKE5 | |
| 2060 | S_SMALLBUBBLE | |
| 2061 | S_MEDIUMBUBBLE | |
| 2062–2063 | S_LARGEBUBBLE1–S_LARGEBUBBLE2 | |
| 2064 | S_EXTRALARGEBUBBLE | |
| 2065 | S_POP1 | |
| 2066 | S_WATERZAP | |
| 2067–2070 | S_SPINDUST1–S_SPINDUST4 | |
| 2071–2074 | S_SPINDUST_BUBBLE1–S_SPINDUST_BUBBLE4 | |
| 2075–2078 | S_SPINDUST_FIRE1–S_SPINDUST_FIRE4 | |
| 2079–2092 | S_FOG1–S_FOG14 | |
| 2093 | S_SEED | |
| 2094 | S_PARTICLE | |
| Game indicators | ||
| 2095 | S_SCRA | |
| 2096 | S_SCRB | |
| 2097 | S_SCRC | |
| 2098 | S_SCRD | |
| 2099 | S_SCRE | |
| 2100 | S_SCRF | |
| 2101 | S_SCRG | |
| 2102 | S_SCRH | |
| 2103 | S_SCRI | |
| 2104 | S_SCRJ | |
| 2105 | S_SCRK | |
| 2106 | S_SCRL | |
| 2107 | S_ZERO1 | |
| 2108 | S_ONE1 | |
| 2109 | S_TWO1 | |
| 2110 | S_THREE1 | |
| 2111 | S_FOUR1 | |
| 2112 | S_FIVE1 | |
| 2113 | S_ZERO2 | |
| 2114 | S_ONE2 | |
| 2115 | S_TWO2 | |
| 2116 | S_THREE2 | |
| 2117 | S_FOUR2 | |
| 2118 | S_FIVE2 | |
| 2119 | S_FLIGHTINDICATOR | |
| 2120–2123 | S_LOCKON1–S_LOCKON4 | |
| 2124–2127 | S_LOCKONINF1–S_LOCKONINF4 | |
| 2128 | S_TTAG | |
| 2129 | S_GOTFLAG | |
| 2130 | S_FINISHFLAG | |
| Character items | ||
| 2131 | S_CORK | |
| 2132 | S_LHRT | |
| Weapon rings | ||
| 2133–2139 | S_RRNG1–S_RRNG7 | |
| 2140 | S_BOUNCERINGAMMO | |
| 2141 | S_RAILRINGAMMO | |
| 2142 | S_INFINITYRINGAMMO | |
| 2143 | S_AUTOMATICRINGAMMO | |
| 2144 | S_EXPLOSIONRINGAMMO | |
| 2145 | S_SCATTERRINGAMMO | |
| 2146 | S_GRENADERINGAMMO | |
| 2147 | S_BOUNCEPICKUP | |
| 2148–2155 | S_BOUNCEPICKUPFADE1–S_BOUNCEPICKUPFADE8 | |
| 2156 | S_RAILPICKUP | |
| 2157–2164 | S_RAILPICKUPFADE1–S_RAILPICKUPFADE8 | |
| 2165 | S_AUTOPICKUP | |
| 2166–2173 | S_AUTOPICKUPFADE1–S_AUTOPICKUPFADE8 | |
| 2174 | S_EXPLODEPICKUP | |
| 2175–2182 | S_EXPLODEPICKUPFADE1–S_EXPLODEPICKUPFADE8 | |
| 2183 | S_SCATTERPICKUP | |
| 2184–2191 | S_SCATTERPICKUPFADE1–S_SCATTERPICKUPFADE8 | |
| 2192 | S_GRENADEPICKUP | |
| 2193–2200 | S_GRENADEPICKUPFADE1–S_GRENADEPICKUPFADE8 | |
| 2201–2207 | S_THROWNBOUNCE1–S_THROWNBOUNCE7 | |
| 2208–2214 | S_THROWNINFINITY1–S_THROWNINFINITY7 | |
| 2215–2221 | S_THROWNAUTOMATIC1–S_THROWNAUTOMATIC7 | |
| 2222–2228 | S_THROWNEXPLOSION1–S_THROWNEXPLOSION7 | |
| 2229–2246 | S_THROWNGRENADE1–S_THROWNGRENADE18 | |
| 2247 | S_THROWNSCATTER | |
| 2248 | S_RINGEXPLODE | |
| Mario | ||
| 2249–2251 | S_COIN1–S_COIN3 | |
| 2252–2255 | S_COINSPARKLE1–S_COINSPARKLE4 | |
| 2256 | S_GOOMBA1 | |
| 2257 | S_GOOMBA1B | |
| 2258–2265 | S_GOOMBA2–S_GOOMBA9 | |
| 2266 | S_GOOMBA_DEAD | |
| 2267 | S_BLUEGOOMBA1 | |
| 2268 | S_BLUEGOOMBA1B | |
| 2269–2276 | S_BLUEGOOMBA2–S_BLUEGOOMBA9 | |
| 2277 | S_BLUEGOOMBA_DEAD | |
| 2278–2281 | S_FIREFLOWER1–S_FIREFLOWER4 | |
| 2282 | S_FIREBALL | |
| 2283–2284 | S_FIREBALLTRAIL1–S_FIREBALLTRAIL2 | |
| 2285 | S_SHELL | |
| 2286–2287 | S_PUMA_START1–S_PUMA_START2 | |
| 2288–2290 | S_PUMA_UP1–S_PUMA_UP3 | |
| 2291–2293 | S_PUMA_DOWN1–S_PUMA_DOWN3 | |
| 2294–2297 | S_PUMATRAIL1–S_PUMATRAIL4 | |
| 2298 | S_HAMMER | |
| 2299–2300 | S_KOOPA1–S_KOOPA2 | |
| 2301–2303 | S_KOOPAFLAME1–S_KOOPAFLAME3 | |
| 2304–2306 | S_AXE1–S_AXE3 | |
| 2307 | S_MARIOBUSH1 | |
| 2308 | S_MARIOBUSH2 | |
| 2309 | S_TOAD | |
| NiGHTS | ||
| 2310–2311 | S_NIGHTSDRONE_MAN1–S_NIGHTSDRONE_MAN2 | |
| 2312–2327 | S_NIGHTSDRONE_SPARKLING1–S_NIGHTSDRONE_SPARKLING16 | |
| 2328–2331 | S_NIGHTSDRONE_GOAL1–S_NIGHTSDRONE_GOAL4 | |
| 2332–2335 | S_NIGHTSPARKLE1–S_NIGHTSPARKLE4 | |
| 2336–2339 | S_NIGHTSPARKLESUPER1–S_NIGHTSPARKLESUPER4 | |
| 2340 | S_NIGHTSLOOPHELPER | |
| 2341–2352 | S_NIGHTSBUMPER1–S_NIGHTSBUMPER12 | |
| 2353 | S_HOOP | |
| 2354–2355 | S_HOOP_XMASA–S_HOOP_XMASB | |
| 2356 | S_NIGHTSCORE10 | |
| 2357 | S_NIGHTSCORE20 | |
| 2358 | S_NIGHTSCORE30 | |
| 2359 | S_NIGHTSCORE40 | |
| 2360 | S_NIGHTSCORE50 | |
| 2361 | S_NIGHTSCORE60 | |
| 2362 | S_NIGHTSCORE70 | |
| 2363 | S_NIGHTSCORE80 | |
| 2364 | S_NIGHTSCORE90 | |
| 2365 | S_NIGHTSCORE100 | |
| 2366 | S_NIGHTSCORE10_2 | |
| 2367 | S_NIGHTSCORE20_2 | |
| 2368 | S_NIGHTSCORE30_2 | |
| 2369 | S_NIGHTSCORE40_2 | |
| 2370 | S_NIGHTSCORE50_2 | |
| 2371 | S_NIGHTSCORE60_2 | |
| 2372 | S_NIGHTSCORE70_2 | |
| 2373 | S_NIGHTSCORE80_2 | |
| 2374 | S_NIGHTSCORE90_2 | |
| 2375 | S_NIGHTSCORE100_2 | |
| 2376 | S_NIGHTSSUPERLOOP | |
| 2377 | S_NIGHTSDRILLREFILL | |
| 2378 | S_NIGHTSHELPER | |
| 2379 | S_NIGHTSEXTRATIME | |
| 2380 | S_NIGHTSLINKFREEZE | |
| 2381 | S_EGGCAPSULE | |
| 2382–2389 | S_ORBITEM1–S_ORBITEM8 | |
| 2390–2394 | S_ORBIDYA1–S_ORBIDYA5 | |
| 2395–2403 | S_NIGHTOPIANHELPER1–S_NIGHTOPIANHELPER9 | |
| 2404–2410 | S_PIAN0–S_PIAN6 | |
| 2411 | S_PIANSING | |
| 2412–2415 | S_SHLEEP1–S_SHLEEP4 | |
| 2416–2418 | S_SHLEEPBOUNCE1–S_SHLEEPBOUNCE3 | |
| Secret enemies and hazards | ||
| 2419 | S_PENGUINATOR_LOOK | |
| 2420–2423 | S_PENGUINATOR_WADDLE1–S_PENGUINATOR_WADDLE4 | |
| 2424–2428 | S_PENGUINATOR_SLIDE1–S_PENGUINATOR_SLIDE5 | |
| 2429 | S_POPHAT_LOOK | |
| 2430–2433 | S_POPHAT_SHOOT1–S_POPHAT_SHOOT4 | |
| 2434 | S_POPSHOT | |
| 2435 | S_POPSHOT_TRAIL | |
| 2436 | S_HIVEELEMENTAL_LOOK | |
| 2437–2438 | S_HIVEELEMENTAL_PREPARE1–S_HIVEELEMENTAL_PREPARE2 | |
| 2439–2440 | S_HIVEELEMENTAL_SHOOT1–S_HIVEELEMENTAL_SHOOT2 | |
| 2441 | S_HIVEELEMENTAL_DORMANT | |
| 2442 | S_HIVEELEMENTAL_PAIN | |
| 2443–2445 | S_HIVEELEMENTAL_DIE1–S_HIVEELEMENTAL_DIE3 | |
| 2446 | S_BUMBLEBORE_SPAWN | |
| 2447–2448 | S_BUMBLEBORE_LOOK1–S_BUMBLEBORE_LOOK2 | |
| 2449–2450 | S_BUMBLEBORE_FLY1–S_BUMBLEBORE_FLY2 | |
| 2451 | S_BUMBLEBORE_RAISE | |
| 2452–2453 | S_BUMBLEBORE_FALL1–S_BUMBLEBORE_FALL2 | |
| 2454–2455 | S_BUMBLEBORE_STUCK1–S_BUMBLEBORE_STUCK2 | |
| 2456 | S_BUMBLEBORE_DIE | |
| 2457 | S_BUGGLEIDLE | |
| 2458 | S_BUGGLEFLY | |
| 2459 | S_SMASHSPIKE_FLOAT | |
| 2460–2461 | S_SMASHSPIKE_EASE1–S_SMASHSPIKE_EASE2 | |
| 2462 | S_SMASHSPIKE_FALL | |
| 2463–2464 | S_SMASHSPIKE_STOMP1–S_SMASHSPIKE_STOMP2 | |
| 2465–2466 | S_SMASHSPIKE_RISE1–S_SMASHSPIKE_RISE2 | |
| 2467 | S_CACO_LOOK | |
| 2468–2471 | S_CACO_WAKE1–S_CACO_WAKE4 | |
| 2472 | S_CACO_ROAR | |
| 2473 | S_CACO_CHASE | |
| 2474 | S_CACO_CHASE_REPEAT | |
| 2475 | S_CACO_RANDOM | |
| 2476 | S_CACO_PREPARE_SOUND | |
| 2477–2479 | S_CACO_PREPARE1–S_CACO_PREPARE3 | |
| 2480 | S_CACO_SHOOT_SOUND | |
| 2481–2482 | S_CACO_SHOOT1–S_CACO_SHOOT2 | |
| 2483 | S_CACO_CLOSE | |
| 2484 | S_CACO_DIE_FLAGS | |
| 2485–2486 | S_CACO_DIE_GIB1–S_CACO_DIE_GIB2 | |
| 2487 | S_CACO_DIE_SCREAM | |
| 2488 | S_CACO_DIE_SHATTER | |
| 2489 | S_CACO_DIE_FALL | |
| 2490 | S_CACOSHARD_RANDOMIZE | |
| 2491–2492 | S_CACOSHARD1_1–S_CACOSHARD1_2 | |
| 2493–2494 | S_CACOSHARD2_1–S_CACOSHARD2_2 | |
| 2495–2497 | S_CACOFIRE1–S_CACOFIRE3 | |
| 2498–2501 | S_CACOFIRE_EXPLODE1–S_CACOFIRE_EXPLODE4 | |
| 2502 | S_SPINBOBERT_MOVE_FLIPUP | |
| 2503 | S_SPINBOBERT_MOVE_UP | |
| 2504 | S_SPINBOBERT_MOVE_FLIPDOWN | |
| 2505 | S_SPINBOBERT_MOVE_DOWN | |
| 2506 | S_SPINBOBERT_FIRE_MOVE | |
| 2507 | S_SPINBOBERT_FIRE_GHOST | |
| 2508–2510 | S_SPINBOBERT_FIRE_TRAIL1–S_SPINBOBERT_FIRE_TRAIL3 | |
| 2511 | S_HANGSTER_LOOK | |
| 2512–2513 | S_HANGSTER_SWOOP1–S_HANGSTER_SWOOP2 | |
| 2514–2516 | S_HANGSTER_ARC1–S_HANGSTER_ARC3 | |
| 2517–2520 | S_HANGSTER_FLY1–S_HANGSTER_FLY4 | |
| 2521 | S_HANGSTER_FLYREPEAT | |
| 2522–2524 | S_HANGSTER_ARCUP1–S_HANGSTER_ARCUP3 | |
| 2525–2527 | S_HANGSTER_RETURN1–S_HANGSTER_RETURN3 | |
| Debris | ||
| 2528–2529 | S_CRUMBLE1–S_CRUMBLE2 | |
| 2530–2532 | S_SPRK1–S_SPRK3 | |
| 2533 | S_XPLD_FLICKY | |
| 2534–2539 | S_XPLD1–S_XPLD6 | |
| 2540 | S_XPLD_EGGTRAP | |
| 2541–2546 | S_WPLD1–S_WPLD6 | |
| 2547–2550 | S_DUST1–S_DUST4 | |
| 2551 | S_ROCKSPAWN | |
| 2552–2567 | S_ROCKCRUMBLEA–S_ROCKCRUMBLEP | |
| 2568 | S_GFZDEBRIS | |
| 2569 | S_BRICKDEBRIS | |
| 2570 | S_WOODDEBRIS | |
| Miscellaneous | ||
| 2571 | S_NAMECHECK | |
| 2571–6667 | n/a | Freeslots |