A_FaceTarget
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A_FaceTarget is an action that immediately changes the actor's angle to be facing its target. If the actor doesn't have a target however, this action will do nothing. In SRB2, this is frequently used by a number of Objects and other actions.
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| Actions – Utility | [view] | |
| A_ArrowCheck • A_CheckBuddy • A_FaceTarget • A_FaceTracer • A_InfoState • A_Repeat | ||